The roads to Dragonstar are open, and new territory awaits. Explore the new region of Craglorn to discover the final chapter in the tale of the fallen constellations and confront the Scaled Court. Can your group of adventurers stave off the Celestial threat to Tamriel once and for all? You'll find new delves and quests, the Sanctum Ophidia 12-player Trial, and the Dragonstar Arena—a new kind of challenge for Veteran groups—in Upper Craglorn.
Find out what you and your allies are truly made of! The Dragonstar Arena, established in a ruin among the peaks, has attracted combatants from far and wide with the promise of treasure, blood, and glory. You and three of your allies will face wave after wave of deadly foes in ten different arenas, each more brutal than the last. Earn the adoration of the crowd and collect rewards upon defeating each arena, but know that the greatest prizes await those who conquer every arena in Veteran Mode.
Rally your allies and travel to a land besieged by strange creatures, marauding Orcs, and beings of immense power plummeted from the sky. As your party explores the forbidding landscape, you’ll engage in extensive group quests, confront magical anomalies and new enemies, and discover caves and delves.
The Celestial Mage and Warrior were just the beginning. Unearth the root of all the troubles in Craglorn and destroy its hold on Nirn in a new 12-player Trial. Do not enter the Sanctum unprepared: the Scaled Court grants no mercy to the weak. Venture into the heart of the Court's power, battle terrible creatures formed of ancient alchemy and Nedic rituals, and assault the Celestial Serpent itself to earn far-reaching renown and wondrous treasures—if you survive.
Stop the Celestial threat before it’s too late. You and your allies will need every ounce of bravery, strategy, and skill you can muster to destroy the Celestial Serpent and its most powerful minions.
The Scaled Court has combined ancient alchemical methods with the rituals of the long-dead Nedes to create nightmarish slaves to its purpose. Defeating them will be no simple task.
Tamriel’s guardian constellations have gone dark, and strange disturbances occur among Craglorn’s rocky heights. Designed for groups of veteran players, the sprawling zone introduces a new threat to Tamriel along with more delves, new quests, the first 12-player Trials, and powerful new loot. Join up with your allies to take on some of the biggest challenges in Tamriel, but don’t go unprepared.
The Warrior, Mage, and Serpent Trials put even the toughest heroes to the test. You’ll need coordination, planning, and skill to take on the deadly encounters, but great renown and rewards await victorious 12-player teams.
Hordes of new enemies threaten Craglorn, and heroes are desperately needed to help uncover the source of their attacks. Discover a new storyline as you explore the delves and ruins of the first Adventure Zone.